Well, as you all mostly know, Ive been working real hard on my Wilderness Druid, also known as my Wild Thang! Okay... Not really. But you get the point! I think. either way, Ive spent alot of time on her and have made it all the way to the Searing Heights and level 5. Even though AZGreentea made a blog similar to what Im gonna write here, Im pretty sure I thunk of it first so Im gonna write it anyway! Also, as me and him/her/it follow different rules, Ill be posting the rules for my Druid as well. So, without further ado, I present to you all! A NEW FRIGGIN MIZZABLOG! Now, siddown shuddup an enjoy!
Rules, Rules, Rules!
As I was reading AZGreenteas blog, it struck me that his way of doing it is signifigantly different than mine. In one way, his way is more lenient but in another way, more strict. Overall, my way, in my opinion, provides the most challenge. Heres my rules:
1: No XP Boosts of any kind. The whole point is to get the most out of each and every wilderness area with the XP that it already gives. The only XP bonuses that are allowed are from the Monster Manual and when you complete the Rares and Explorers. Naturally, this means XP bonus days are off limits.
2: Only buffs that are allowed are buffs you can provide yourself through potions, equipment, wands and spells. Ship buffs are no nos. They would make the explorer areas much too easy.
3: The only equipment youre allowed to use is equipment you either loot or equipment you manage to buy with plat youve earned on your Wilderness character. No having someone craft you gear or transfering gear to the character from other characters, plat included. Also, no using the DDOStore. The AH is allowed because its a means to make plat and find equipment to buy that the vendors likely wont have.
4: Some wilderness areas require a quest to be completed in order to enter. Its okay to do those quests but they have to be completed on casual to minimalize the amount of XP earned from them. The point of the Wilderness character, for me, is to do EVERY wilderness.
5: Hirelings are allowed as well as parties consisting of other players. So long as theyre not doing the most of the work and not affecting the XP output, its all good.
6: No slayer boosts. Pretty much the same as number one. Yes, children, that means that doing some areas will take time and effort. What of it?
7: No DDO Dice on the wild character.
8: Renown and Loot Bonus Days are allowed.
Thats it!
Each And Every Area!... Thus Far...
One of the things that Ive learned while running through each area up to Searing Heights is that each area manages to test your character in some way thats different from the last area. Ive also come to the conclusion that Turbine has some creative people making these areas and they deserve a pat on the back for making them. The problem is that they arent creative enough to make the wilderness areas matter. Most have this huge massive area to explore and stuff but only one or two quests. Most people, myself included, tend to just blitz through them and ignore everything. They can do so so much more and its really quite sad just knowing they wont. Anyways, heres my experiences through each area!
Korthos Island: Definetly the most filled out wilderness in the game, thus far in my journey. The quests that take place in the Korthos wilderness take you all over the island. Korthos is a nice and easy area to do. This is good because it allows you to become comfortable with your character. If you can finish the Korthos Slayer/Explorer/Rares and feel comfortable with the character your on, then you should be good heading into the next wilderness areas. If you dont feel comfortable with the character, chances are you wont even finish all 750 slayers opting instead to make a different character.
Cerulean Hills: The first true test of your character happens here. Cerulean Hills is a definite challenge regardless of what kind of character you build. Cerulean Hills is where you learn how you handle taking damage on your character. The Orcs here will hit you damn hard and the Quickfoots will also. You may want to get a Light Fortification item here or go buy a hireling to assist you. Its possible to do it without either as I didnt use either, but they will make it easier. Cerulean Hills is a great medium sized area thats really pretty. Sadly, it only has two quests. In my opinion, they could make two more. One involving the temple and one involving the Quickfoot. But, that aside, its still a good fun area.
The Waterworks: Like Korthos the Waterworks is about as filled out as it can be in terms of quests. Its also a nice and easy break from the pain suffered during the romp through Cerulean Hills. But it still tests you in its own way. The test you face here? Skills, Attributes and/or equipment. There are two rares that are behind rune locked doors. One is an INT rune and the other [I think] is a WIS rune. Other rares are hidden behind secret doorways. So in order to succeed here you need either a decent search or gear that boosts it and a decent WIS/INT or equipment/hireling to open the rune locked doors.
Tangleroot Gorge: Tangleroot is alot of fun. Its not quite as challenging as Cerulean Hills but it does have two spots that will gave you a bit of trouble. One is against the Trogladyte Shaman and the other is against the Orc[?] Shaman. Their spells can zap you dead in one or two hits and thats just no fun when it happens. Tangleroot is pretty easy once you figure out a route that works for you but theres still going to be a point where youre going to do more running around looking for kills than actually killing things. So I guess you can say the way Tangleroot tests you is your patience and will to see doing a wild character through. Sadly, theres only one place with any quests where you go over and over and over and over and... over. They could have done more involving the Trogladytes but they, again, opted not to.
Three Barrel Cove: This area is big. Real big. The quests here take you to various points of the area thus giving you the ability to see quite a bit of the area. My main beef is that there isnt a single damn quest involving the Saohaugin or the Pirates on the far North East[?] of the area. Along with being big, three Barrel Cove bring back the challenge that Cerulean Hills had regarding involving being hit hard. Three Barrel Cove was the first area I encountered that made me feel I needed a Cleric Hireling. The test in this area isnt simply your characters ability to take damage, its your characters ability to face off against large groups of enemies while taking loads of damage. Overall, Three Barrel Cove is still my most favorite area in the game. Why? Pirates. ARR!!! Favorite line from the area: These proud Kobolds were able to fortify this lagoon, mostly because the real pirates simply ignored them. Also, one of Geoff Hannas Gnomes can be found here! Its true!
Searing Heights: Like Three Barrel Cove, Searing Heights is HUGE! The downfall? It has one quest that is really easy to blitz to ignoring pretty much the entire damn area. Turbine most certainly could have included quests involving the Drow here. There is just so much wasted potential in this area that its the most damn saddest thing in the game that Ive encountered. That aside, the area is a definite challenge. First, you have the bit of taking loads of damage going hand in had with the large groups of enemies but with a new twist! Now your ability to resist spell effects is tested as well by Drow Clerics who love to spam their soundburst spell and stun you! Being in a constant state of stunnedness sucks. It pretty much means death. Favorite line from the area: Your soul shall be set ablaze for your intrusion!
I havent finished Searing Heights yet, but I managed to get all the explorers. Next up after Searing Heights is Sorrowdusk Isle. I do love that place. The only thing that makes me sad about Sorrowdusk is that Ogres arent in the Monster Manual and theres alot of those dudes there. Come to think of it, neither are Orcs and you encounter them before you encounter Ogres in the game! Well... unless you get the red named Ogre in Butchers.
The biggest challenge going through these areas is that Im spending the majority of my time in them under level. This is good because Im getting lots of renown for Destiny. But its bad because it hurts alot. Ive still managed to make it through each area though. Died quite a bit but still managed to do the things I wanted to.
Well, thats about it. Natalysas adventures with her loyal Wolf companion, Spazz, and her Panther Cub, Payne, will continue in a couple days. For now Ive got stuff in real life to do. Hopefully Ill be able to get onto my Artificer this weekend with Comic.
Hope you enjoyed reading!
BYEZZ!!!
Showing posts with label Playstyle. Show all posts
Showing posts with label Playstyle. Show all posts
Wednesday, June 12, 2013
Saturday, June 1, 2013
Wild Thang
So, I didnt have the most exciting week on DDO, again, but Im gonna write about it anyway.
Well, I started out on my Cleric but found myself getting really bored on her and started thinking about one of my old favorite characters. Those of you who have good memories might remember I made a Halfling Druid on a server that wasnt Cannith. Her purpose was to be a Wilderness only character. She was built with high CON and STR scores for survivability and hard hittability. Her mana was minimal enough to where she could still use spells but not much more.
Well, this time, I decided to go with Human Druid. I decided on Human because of the extra Feat on creation. I picked Druid, again, because they have a decent ability to heal and they can summon critters without the need for spell components. Lastly, I picked Druid because the wolf doggy companion buddy pet can be mildly useful in a fight.
When she started out, naturally it was on Korthos. Did the first four quests on Casual to keep the quest XP at a minimum, the point, afterall, is to gain XP from the wilderness. Did the Korthos Wilderness easily enough in about 8 trips through. Nice thing is once you know where all the enemies are you can easily amass 95[ish] kills per trip through. When I hit level 2 I decided to go for the Wolf Form for the damage bonus from sneak attack and make my pet doggy an intimidater doggy.
After Korthos I headed to Stormreach to begin Cerulean Hills. Got half of it finished the same day I finished Korthos. Now, Korthos is an easy area to do. Cerulean Hills, on the other hand, can hurt like hell. Those Orc Barbarians and Quickfoot Thiefs can hit pretty damn hard. So I was not only having to keep myself healed but my doggy was taking a hell of a lot of damage. She was taking more damage than I expected her to be taking. I mean, I had taken Augment Summons so there shouldnt have been so much problems!
Well, time passed. Slayers were slain. Explorers were explored. Rares were... un rared? But most importantly, I got enough XP to level up. So I ran my cute lil hiney to the Druid Trainer and got excited by the fact that it was a Feat level. So when the Feat list came up, what did I see near the top of the list? Augment Summons. Buy, I had already taken that... Right? A quick look at my characters Feat list and I remembered I had chosen a different Feat instead. My starting Feats were Toughness and one of the Dragonmarks. The finding Dragonmark one. So, naturally, I grabbed the Augment Summon Feat and when I headed back out to the Cerulean Hills, my wolf doggy was having a much easier time killing enemies without finding herself in trouble.
After Cerulean Hills was the Waterworks. Like Korthos, the Waterworks is an easy area. There arent any enemies in there that hit too hard. Rares included. So, I pretty much breezed through it. I did have to bring a Wizard Hireling along though for the rune locked door. Decided on Tome because it doesnt use thr Grease spell. Rita does. I hate Rita. I hate the Grease spell too. In order to get the hidden doors, I had to transfer my detect hidden doors gloves to my Druid because her Search Skill is pretty much non existant.
Finally, after the Waterworks is the area Im about a third of the way done with: Tangleroot Gorge. Unlike Korthos and the Waterworks, Tangleroot Gorge is like Cerulean Hills. The enemies in it hit really damn hard. The Slayers and Explorers are easy enough to come by but, like with my old Halfling Druid, the Rares in Tangleroot are a good example of what a Rare is. They just dont seem to like appearing for me. But Im sure Ill get them all eventually.
Before I headed out on all this wildernessing I used some of the TP I was bestowed with to buy the remaining two volumes of the Monster Manual. Which was good because they had some critters in them that just so happened to be in the areas I was slayering in. Like Wolves and Tigers and Mephits [Oh my!]. I have enough TP left to get some Quest Packs next sale but I think I want to save them up for just in case I cant get the Expansion Pre Purchase. The reason is, I really want to play the Rouge Iconic Hero. Of all of them, that one is the one I most want to play. They just look so hardcore and I love it. So Im hoping I have enough TP left right now to afford both that Class and a Character Slot.
Well, thats about I did this week on DDO. Im off until around the 9th. Heading up into the mountains with my boys and girls to do some camping, drinking, hunting and taking our toys out on trails. Theres spotty interwebs up there so this will be my last post until I get home. Ill update my Twitter sporadiclly whenever I get service. So, you all take care and enjoy your weeks!
Well, I started out on my Cleric but found myself getting really bored on her and started thinking about one of my old favorite characters. Those of you who have good memories might remember I made a Halfling Druid on a server that wasnt Cannith. Her purpose was to be a Wilderness only character. She was built with high CON and STR scores for survivability and hard hittability. Her mana was minimal enough to where she could still use spells but not much more.
Well, this time, I decided to go with Human Druid. I decided on Human because of the extra Feat on creation. I picked Druid, again, because they have a decent ability to heal and they can summon critters without the need for spell components. Lastly, I picked Druid because the wolf doggy companion buddy pet can be mildly useful in a fight.
When she started out, naturally it was on Korthos. Did the first four quests on Casual to keep the quest XP at a minimum, the point, afterall, is to gain XP from the wilderness. Did the Korthos Wilderness easily enough in about 8 trips through. Nice thing is once you know where all the enemies are you can easily amass 95[ish] kills per trip through. When I hit level 2 I decided to go for the Wolf Form for the damage bonus from sneak attack and make my pet doggy an intimidater doggy.
After Korthos I headed to Stormreach to begin Cerulean Hills. Got half of it finished the same day I finished Korthos. Now, Korthos is an easy area to do. Cerulean Hills, on the other hand, can hurt like hell. Those Orc Barbarians and Quickfoot Thiefs can hit pretty damn hard. So I was not only having to keep myself healed but my doggy was taking a hell of a lot of damage. She was taking more damage than I expected her to be taking. I mean, I had taken Augment Summons so there shouldnt have been so much problems!
Well, time passed. Slayers were slain. Explorers were explored. Rares were... un rared? But most importantly, I got enough XP to level up. So I ran my cute lil hiney to the Druid Trainer and got excited by the fact that it was a Feat level. So when the Feat list came up, what did I see near the top of the list? Augment Summons. Buy, I had already taken that... Right? A quick look at my characters Feat list and I remembered I had chosen a different Feat instead. My starting Feats were Toughness and one of the Dragonmarks. The finding Dragonmark one. So, naturally, I grabbed the Augment Summon Feat and when I headed back out to the Cerulean Hills, my wolf doggy was having a much easier time killing enemies without finding herself in trouble.
After Cerulean Hills was the Waterworks. Like Korthos, the Waterworks is an easy area. There arent any enemies in there that hit too hard. Rares included. So, I pretty much breezed through it. I did have to bring a Wizard Hireling along though for the rune locked door. Decided on Tome because it doesnt use thr Grease spell. Rita does. I hate Rita. I hate the Grease spell too. In order to get the hidden doors, I had to transfer my detect hidden doors gloves to my Druid because her Search Skill is pretty much non existant.
Finally, after the Waterworks is the area Im about a third of the way done with: Tangleroot Gorge. Unlike Korthos and the Waterworks, Tangleroot Gorge is like Cerulean Hills. The enemies in it hit really damn hard. The Slayers and Explorers are easy enough to come by but, like with my old Halfling Druid, the Rares in Tangleroot are a good example of what a Rare is. They just dont seem to like appearing for me. But Im sure Ill get them all eventually.
Before I headed out on all this wildernessing I used some of the TP I was bestowed with to buy the remaining two volumes of the Monster Manual. Which was good because they had some critters in them that just so happened to be in the areas I was slayering in. Like Wolves and Tigers and Mephits [Oh my!]. I have enough TP left to get some Quest Packs next sale but I think I want to save them up for just in case I cant get the Expansion Pre Purchase. The reason is, I really want to play the Rouge Iconic Hero. Of all of them, that one is the one I most want to play. They just look so hardcore and I love it. So Im hoping I have enough TP left right now to afford both that Class and a Character Slot.
Well, thats about I did this week on DDO. Im off until around the 9th. Heading up into the mountains with my boys and girls to do some camping, drinking, hunting and taking our toys out on trails. Theres spotty interwebs up there so this will be my last post until I get home. Ill update my Twitter sporadiclly whenever I get service. So, you all take care and enjoy your weeks!
Wilderness only Druid, Natalysa
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Thursday, May 23, 2013
Revolving Libraries Spinning Polar Moonbase
Had myself a full day of DDO. I was so distracted by it that I actually forgot to hop over to LotRO to claim my daily Hobbit Present. Ah well. Lets get to what I did today, eh?
Orchishly Clerical In Nature
Well, today I finally got around to focusing on the level four quests while on my Half Orc Cleric, Meretelle. Started out with the last two Waterworks quests. When I finished them I did a happy dance because that meant better prices in the Harbor. Leaving only the Shan To Kor quests left to do so I can get better prices in the area I do most of my selling in: The Marketplace! But, anyways, for my reward from the guard inside the waterworks I picked a pair of gloves that would give me a +7 bonus to my Bluff skill. I picked that one for the party quest in House P where a good Intimidate or Bluff are nice things to have. Unfortunatly, I dont have a good intimidate item but Im sure Ill get one soon enough. From the Harbor Master I grabbed some greataxe or another that would allow me to rake in some plat.
Then, of course, at some point in the level four quests, one must do Proof Is In The Poison. I still think the quest should be changed from being marked as a level four to level five, but what do I know? Im just a Natalie. Went in with my level 4 Fighter hireling and went at the Quickfoots. The problem is, they hit really really hard. I take more damage from the Quickfoots in Proof than I do from any other enemies in any other level four quest. Unless, of course, Im just crazy and its all in my imagination. About 1/4 of the way in it became apparent to me that my Fighter hire had used up all his health potions and I was getting low on mana so I decided it was going to be a good idea to just get a hire from the DDOStore. So I got a Cleric hire who thankfully had Divine Vitality and I got my health and mana back up. finished the quest with a close call on almost every encounter but never died. I got incapacitated twice but thankfully the Cleric got me back up. My reward for the quest was a nice +3 Battle Halfplate.
After that I moved onto Irestone with my two hires in tow. Completed it without any issue. Was able to immediatly replace my halfplate with a +3 Battle plate. I was going to take a screenshot of it because it does look pretty cool but I forgot and ran out of time to do it so Ill make sure to do that tomorrow.
Of course, I also ran the Sharn Syndicate chain. Which is one of my most favorite quest chains in the game. Mostly because its fast. While doing the rescue quest I almost lost Grammy! Stupid old lady was being extra aggressive for some reason. Normally I can do the quest and rescue one family member at a time with no issues but this time I literally had to rescue them all at once so I was dealing with all of the syndicate thugs at the same time and hoping for the best when it came down to the family members health. In the end, grammy lived, the family was saved. I done good. Though, it now occurs to me that I forgot to talk to Mr Coin Lord guy to claim my end reward. When I finished the chain I also got to claim my first Coin Lords Favor reward. Having that extra inventory bag is really nice. In the final quest I also managed to pull a 500 Renown trophy from the bulls chest which made me happy. I got a total of three of those today.
I did the final quest for the Catacombs today and when I got to the end rewards list, I was no longer sure what I should take. Theres the Blade of Inquisition, of course. But then theres the Morningstar of the Heretic. On one hand the Longsword is really good against undead which will help during Deleras and whatever other quests I do where enemies are weak to Silver. But on the other hand the Morningstar gives a temporary 15 hitpoints on every critical hit I make. So it makes it a tough decision. So, readers, which one should I pick?
Finally, the day ended on part 2 of Shan To Kor. I was right at the end. Right at it. Then, my computer crashes. But, hey, no biggie. Ill just let it reboot and Ill start back where I was as usual. But nope! I log in and for some reason, Im dead. Normally, when this happens, I come back on and Im right where I was no harm done. But this time, I was dead. Yes. I cursed at my computer screen. Very loudly. I was angry. Considering I only had 10 min of playtime left I decided to call it a day and get off.
So, tomorrow when Im on, that quest will be where I start. From there Ill get to take level five on my Cleric and move onto the Carnival chain in House P. Now, that isnt my most favorite chain. But it certainly has my most favorite end boss in the history of ever. Also, Im hoping Ill be able to finish up Shan To Kor so that I can start getting that Marketplace discount. Since Im soloing, Im going to be skipping the Necropolis chain since it requires a partner. Sure, I could just get a couple gold seals but real people are always funner than wacky AI.
Lastly of note, I made lots and lots of plat today thanks to the +2 to loot days thats going on right now. I managed to get this sweet little +2 Longsword of something or another that Im sure will kick buttucks when I can use it. Sadly, that means waiting until level six. But, its better to wait for something good than to get nothing good at all, right? Was super excited to see what the sale would be for the week only to be disapointed by a Crafting sale. Hopefully next week therell be something I can use! Like, you know, Favored Soul or High Level Adventure Packs *wink wink* [hint hint]! 90% off should do finely! :D
Everybody Remain Comical
So, me and Comic are gonna do some quests this Saturday. Ive been thinking, but Im not too sure. Its fun going forward in quests and stuffs, but Im kinda wanting to go back and do some past quests for favor rewards. Theres nothing like more bank space or inventory space afterall. I shall see what Commie wants to do! Of course, hes likely to say 'Whatever you want to do you turd muffin!'. Thats what he always says. Its true. Yup.
Love Me Forever
There are things Id really like to see added to DDO. There are things, I think, everyone would like to see added to the game. These are the things Id like to see added to the game.
Permanent Hirelings: This has been brought up on the forums alot. Probably since before MOTU but quite a bit afterwards. Hirelings that have no timer and stay with the player forever. Obviously, the ability to implement such a thing is there, its just up to Turbine to allow it for regular hirelings.
However, Id like to see it taken a step futher. Id like to see them make a hireling that not only has no timer but one that can start at levels 1,4 or 7 and level up as the player levels up and have the ability to be equipped by the player. In the second parts case, this would mean giving them 1-2 inventory bags of their own so that the player doesnt get bogged down carrying their own equipment plus their hires. Also, it would be nice if, for mana using hires, we could choose which spells they will have equipped as well.
Naturally, Id expect such Hirelings to be in the DDOStore only and priced between 500-1kTP, but it would be worth it, in my opinion, to have an improvable ally around. Especially for people like me who pretty much solo everything. The only problem I see with it, right now, is that currently, hireling AI sucks. Bad. Its so bad sometimes that Im almost tempted at times to grab some random players for certain quests.
Tattoos: Itd add a creative layer to what we can do with our characters on creation. I dont expect it to happen very soon, if at all. The only real reason Id like to see it is because back on the MOTU load screen youd see that chick on the far left who obviously had some body art on her. Sure, theres a big difference between what gets put into game art and what gets put into the actual game, but itd still be really cool.
More Wooden Medium Armor: I tried asking about this once for the DDOMimic question thing and I think my question was misunderstood so Ill use this to clarify what I meant. One of the things with Druids is, if you want to use Druid abilities, you cant wear metal armors. Thats fine and easy enough. Theres plenty of light armors that arent made out of metal. However, Druids come with the ability, right off the boat, to wear medium armor too. the problem starts with the fact that, as far as I can tell, the only wood based medium armors in the game are high level named ones, which is just stupid. There should be wooden medium armors available all throughout the game for all levels so that people, like me, who want to wear it can.
Hair: Yup. Im brining this up again. I want more hairstyles in the game. Also, Id like to see Turbine take one of those unused housed in the Marketplace, or where ever, and turn it into a Salon of sorts. Kinda like what LotRO has but for DDO. There are a few hairstyles that could be added to the game. Like giving female characters actual mohawks or giving either male or female characters to have dredlocks. Something that would spruce up the hair department somewhat. One of my favorite things in DDO and LotRO is how much you CAN customize how the character looks. But Id like to see more to do than there currently is.
Baudrys: Come on!!! Fix it!!! PLEASE!!! You guys have absolutly no idea what not being able to run it is doing to me! I mean, everytime I scroll through my quest list and see those three grey spots on it I just endure what is quite possibly the most agonizing mental and emotional stress you could ever imagine feeling! It gives me the shakes! Ive been having nightmares at night since the closure. I keep dreaming about big boxes and all these boxes just taunting me about how I cant break them... Im sure that if that chain isnt fixed soon, Im bound for a padded cell and a straight jacket!
Special Thanks
Special thanks to the person who did the thing! Yup! Me and Spazz are very happy! :)
Mizzaquestion Of The Day
If you were sitting around making green plums go round the squared turtle shells in the barn making peppered cow meat sting grass trees, what would you riddle the cobbled woman?
Monkly Mizzdom
If you find a wasp, swallow it whole.
Goodbye My Fellows
Well, thats it for another obnoctious Mizzablog. Sorry I made you all sit through it all. I had this thing about something, I forget what, that I had to do three days from yesterday that had to be eaten but you probably wouldnt know where its hidden. So, I hope you all have had a great day and hope you have many other ones that are similar in nature. Unless you had a bad day, in which case, its probably that guy over theres fault.
BYEZZ!!!
Orchishly Clerical In Nature
Well, today I finally got around to focusing on the level four quests while on my Half Orc Cleric, Meretelle. Started out with the last two Waterworks quests. When I finished them I did a happy dance because that meant better prices in the Harbor. Leaving only the Shan To Kor quests left to do so I can get better prices in the area I do most of my selling in: The Marketplace! But, anyways, for my reward from the guard inside the waterworks I picked a pair of gloves that would give me a +7 bonus to my Bluff skill. I picked that one for the party quest in House P where a good Intimidate or Bluff are nice things to have. Unfortunatly, I dont have a good intimidate item but Im sure Ill get one soon enough. From the Harbor Master I grabbed some greataxe or another that would allow me to rake in some plat.
Then, of course, at some point in the level four quests, one must do Proof Is In The Poison. I still think the quest should be changed from being marked as a level four to level five, but what do I know? Im just a Natalie. Went in with my level 4 Fighter hireling and went at the Quickfoots. The problem is, they hit really really hard. I take more damage from the Quickfoots in Proof than I do from any other enemies in any other level four quest. Unless, of course, Im just crazy and its all in my imagination. About 1/4 of the way in it became apparent to me that my Fighter hire had used up all his health potions and I was getting low on mana so I decided it was going to be a good idea to just get a hire from the DDOStore. So I got a Cleric hire who thankfully had Divine Vitality and I got my health and mana back up. finished the quest with a close call on almost every encounter but never died. I got incapacitated twice but thankfully the Cleric got me back up. My reward for the quest was a nice +3 Battle Halfplate.
After that I moved onto Irestone with my two hires in tow. Completed it without any issue. Was able to immediatly replace my halfplate with a +3 Battle plate. I was going to take a screenshot of it because it does look pretty cool but I forgot and ran out of time to do it so Ill make sure to do that tomorrow.
Of course, I also ran the Sharn Syndicate chain. Which is one of my most favorite quest chains in the game. Mostly because its fast. While doing the rescue quest I almost lost Grammy! Stupid old lady was being extra aggressive for some reason. Normally I can do the quest and rescue one family member at a time with no issues but this time I literally had to rescue them all at once so I was dealing with all of the syndicate thugs at the same time and hoping for the best when it came down to the family members health. In the end, grammy lived, the family was saved. I done good. Though, it now occurs to me that I forgot to talk to Mr Coin Lord guy to claim my end reward. When I finished the chain I also got to claim my first Coin Lords Favor reward. Having that extra inventory bag is really nice. In the final quest I also managed to pull a 500 Renown trophy from the bulls chest which made me happy. I got a total of three of those today.
I did the final quest for the Catacombs today and when I got to the end rewards list, I was no longer sure what I should take. Theres the Blade of Inquisition, of course. But then theres the Morningstar of the Heretic. On one hand the Longsword is really good against undead which will help during Deleras and whatever other quests I do where enemies are weak to Silver. But on the other hand the Morningstar gives a temporary 15 hitpoints on every critical hit I make. So it makes it a tough decision. So, readers, which one should I pick?
Finally, the day ended on part 2 of Shan To Kor. I was right at the end. Right at it. Then, my computer crashes. But, hey, no biggie. Ill just let it reboot and Ill start back where I was as usual. But nope! I log in and for some reason, Im dead. Normally, when this happens, I come back on and Im right where I was no harm done. But this time, I was dead. Yes. I cursed at my computer screen. Very loudly. I was angry. Considering I only had 10 min of playtime left I decided to call it a day and get off.
So, tomorrow when Im on, that quest will be where I start. From there Ill get to take level five on my Cleric and move onto the Carnival chain in House P. Now, that isnt my most favorite chain. But it certainly has my most favorite end boss in the history of ever. Also, Im hoping Ill be able to finish up Shan To Kor so that I can start getting that Marketplace discount. Since Im soloing, Im going to be skipping the Necropolis chain since it requires a partner. Sure, I could just get a couple gold seals but real people are always funner than wacky AI.
Lastly of note, I made lots and lots of plat today thanks to the +2 to loot days thats going on right now. I managed to get this sweet little +2 Longsword of something or another that Im sure will kick buttucks when I can use it. Sadly, that means waiting until level six. But, its better to wait for something good than to get nothing good at all, right? Was super excited to see what the sale would be for the week only to be disapointed by a Crafting sale. Hopefully next week therell be something I can use! Like, you know, Favored Soul or High Level Adventure Packs *wink wink* [hint hint]! 90% off should do finely! :D
Everybody Remain Comical
So, me and Comic are gonna do some quests this Saturday. Ive been thinking, but Im not too sure. Its fun going forward in quests and stuffs, but Im kinda wanting to go back and do some past quests for favor rewards. Theres nothing like more bank space or inventory space afterall. I shall see what Commie wants to do! Of course, hes likely to say 'Whatever you want to do you turd muffin!'. Thats what he always says. Its true. Yup.
Love Me Forever
There are things Id really like to see added to DDO. There are things, I think, everyone would like to see added to the game. These are the things Id like to see added to the game.
Permanent Hirelings: This has been brought up on the forums alot. Probably since before MOTU but quite a bit afterwards. Hirelings that have no timer and stay with the player forever. Obviously, the ability to implement such a thing is there, its just up to Turbine to allow it for regular hirelings.
However, Id like to see it taken a step futher. Id like to see them make a hireling that not only has no timer but one that can start at levels 1,4 or 7 and level up as the player levels up and have the ability to be equipped by the player. In the second parts case, this would mean giving them 1-2 inventory bags of their own so that the player doesnt get bogged down carrying their own equipment plus their hires. Also, it would be nice if, for mana using hires, we could choose which spells they will have equipped as well.
Naturally, Id expect such Hirelings to be in the DDOStore only and priced between 500-1kTP, but it would be worth it, in my opinion, to have an improvable ally around. Especially for people like me who pretty much solo everything. The only problem I see with it, right now, is that currently, hireling AI sucks. Bad. Its so bad sometimes that Im almost tempted at times to grab some random players for certain quests.
Tattoos: Itd add a creative layer to what we can do with our characters on creation. I dont expect it to happen very soon, if at all. The only real reason Id like to see it is because back on the MOTU load screen youd see that chick on the far left who obviously had some body art on her. Sure, theres a big difference between what gets put into game art and what gets put into the actual game, but itd still be really cool.
More Wooden Medium Armor: I tried asking about this once for the DDOMimic question thing and I think my question was misunderstood so Ill use this to clarify what I meant. One of the things with Druids is, if you want to use Druid abilities, you cant wear metal armors. Thats fine and easy enough. Theres plenty of light armors that arent made out of metal. However, Druids come with the ability, right off the boat, to wear medium armor too. the problem starts with the fact that, as far as I can tell, the only wood based medium armors in the game are high level named ones, which is just stupid. There should be wooden medium armors available all throughout the game for all levels so that people, like me, who want to wear it can.
Hair: Yup. Im brining this up again. I want more hairstyles in the game. Also, Id like to see Turbine take one of those unused housed in the Marketplace, or where ever, and turn it into a Salon of sorts. Kinda like what LotRO has but for DDO. There are a few hairstyles that could be added to the game. Like giving female characters actual mohawks or giving either male or female characters to have dredlocks. Something that would spruce up the hair department somewhat. One of my favorite things in DDO and LotRO is how much you CAN customize how the character looks. But Id like to see more to do than there currently is.
Baudrys: Come on!!! Fix it!!! PLEASE!!! You guys have absolutly no idea what not being able to run it is doing to me! I mean, everytime I scroll through my quest list and see those three grey spots on it I just endure what is quite possibly the most agonizing mental and emotional stress you could ever imagine feeling! It gives me the shakes! Ive been having nightmares at night since the closure. I keep dreaming about big boxes and all these boxes just taunting me about how I cant break them... Im sure that if that chain isnt fixed soon, Im bound for a padded cell and a straight jacket!
Special Thanks
Special thanks to the person who did the thing! Yup! Me and Spazz are very happy! :)
Mizzaquestion Of The Day
If you were sitting around making green plums go round the squared turtle shells in the barn making peppered cow meat sting grass trees, what would you riddle the cobbled woman?
Monkly Mizzdom
If you find a wasp, swallow it whole.
Goodbye My Fellows
Well, thats it for another obnoctious Mizzablog. Sorry I made you all sit through it all. I had this thing about something, I forget what, that I had to do three days from yesterday that had to be eaten but you probably wouldnt know where its hidden. So, I hope you all have had a great day and hope you have many other ones that are similar in nature. Unless you had a bad day, in which case, its probably that guy over theres fault.
BYEZZ!!!
Thursday, March 28, 2013
Swords, Axes And Bows, Oh My!
Its funny to me. Sometimes popping onto the forums to see a new thread asking the question: Which is better? Greatswords or Greataxes? If I even bothered to open and reply to those threads, my answer would be less informative and more of a 'Who cares? Just pick the one you like most and enjoy!' But I know most peoples way of looking at weapons isnt mine. So heres how I decide to arm my characters.
Clerics: If it wasnt for the bonuses to certain weapon types Clerics could get through enhancements, Id likely stick them with a mace and shield. Why? Because in my opinion maces are a more Clericy weapon than any of the others!
Paladins: Longswords. Theres just something about a Paladin weilding a longsword that just feels right. Everytime I try to imagine one of my Paladin characters in my head, they are always weilding one so it only makes sense for them to use them.
Fighters: Longswords & Greatswords. When I think of the fighter class, the first thing that comes to mind is a mercenary, soldier or town guard. When I think of those, I imagine a man or woman versed in the arts of using a sword. A mercenary might use the Greatsword due to its high damage output and its ability to make them look badass. A soldier or town guard though is more inclined to use a longsword and a shield.
Barbarians: Axes. All of them. Barbarians are the 'savages' of the classes. They dont stick to the norms when it comes to weapons. They prefer to use the most frightening weapons at their disposal. In my head, Barbarians are weilders of axes. Doesnt matter what kind of axes. They just love axes.
Rogues: Rapiers & Shortswords. A rapier on a rogue would be the most suitable if you imagine your rogue is a pirate. It is a more piratey weapon and as such is perfect for the Rogue who loves them some booty. Shortswords are perfect for the street(rat) rogue. Not as easy to conceal as a dagger, maybe, but much more frightening.
And that ladies and gentlemen is how I arm my characters.
Of Special Note
To those of you who dont pay much attention to the forums, Turbine is ending the ability to do blogs on MyDDO. Even if they werent, this would be my last blog. Im not really feeling the whole 'write a new blog' thing anymore(not that Im very good at it anyways). Im not sure if its a permanent thing or temporary, but for now I can say Im done. To the people who have made doing it fun, thank you for reading and enjoying. I hope everyone has great weekends! Bye!
Clerics: If it wasnt for the bonuses to certain weapon types Clerics could get through enhancements, Id likely stick them with a mace and shield. Why? Because in my opinion maces are a more Clericy weapon than any of the others!
Paladins: Longswords. Theres just something about a Paladin weilding a longsword that just feels right. Everytime I try to imagine one of my Paladin characters in my head, they are always weilding one so it only makes sense for them to use them.
Fighters: Longswords & Greatswords. When I think of the fighter class, the first thing that comes to mind is a mercenary, soldier or town guard. When I think of those, I imagine a man or woman versed in the arts of using a sword. A mercenary might use the Greatsword due to its high damage output and its ability to make them look badass. A soldier or town guard though is more inclined to use a longsword and a shield.
Barbarians: Axes. All of them. Barbarians are the 'savages' of the classes. They dont stick to the norms when it comes to weapons. They prefer to use the most frightening weapons at their disposal. In my head, Barbarians are weilders of axes. Doesnt matter what kind of axes. They just love axes.
Rogues: Rapiers & Shortswords. A rapier on a rogue would be the most suitable if you imagine your rogue is a pirate. It is a more piratey weapon and as such is perfect for the Rogue who loves them some booty. Shortswords are perfect for the street(rat) rogue. Not as easy to conceal as a dagger, maybe, but much more frightening.
And that ladies and gentlemen is how I arm my characters.
Of Special Note
To those of you who dont pay much attention to the forums, Turbine is ending the ability to do blogs on MyDDO. Even if they werent, this would be my last blog. Im not really feeling the whole 'write a new blog' thing anymore(not that Im very good at it anyways). Im not sure if its a permanent thing or temporary, but for now I can say Im done. To the people who have made doing it fun, thank you for reading and enjoying. I hope everyone has great weekends! Bye!
Friday, March 15, 2013
Running Like Lightning: A False Story
Id like to start by mentioning that the blog title is 100% unique and was most certainly not stolen, borrowed or inspired by another blogs title that may or may not exist. That being said, Ive entered another day bored as crackers and so I'm going to pester everybody with yet another blog that I'm going to write. Well, more like type, but who's paying attention? Right? Right! To the bloggy!
Mizza Recon
Well, recently, I was just SO bored. I was sitting on my bum wondering just what I should do. So I started scanning my console games and started looking for one to play. Decided to pass up playing the ones I play lots and lots and look for one I haven't played in an age. It turns out I haven't played many of my shooters for a while. The one I chose to play was Ghost Recon(Ghost Recon, Island Thunder, Ghost Recon 2, Summit Strike and Advanced Warfighter). Immediately the first thing that came to me was, 'Why haven't I been playing this MORE?'. Its a really fun game and Ive found it hard to put down again.
The other game was Sniper Elite. There's a game I'm glad I bought. Its probably my favorite WWII shooter. Even better than Call of Duty and Medal of Honor. At least for me. Its a pretty good blend of arcade(ish) type play and realism. The arcadeishness comes from being rewarded with "points" for achieving certain types of kills. Then at the end of each level you see your total points earned which includes any minus points earned. So far the best Ive ever earned was a one shot five kill tank kill. It was a total accident but was awesome. The realism comes with making your shots. You have to account for heart rate, breathing, position(standing, kneeling or prone), gravity and wind. you can turn all those off, sure. But you wont net any points at the end of the level! Nope. So, for me, its an amazingly fun game.
Next was Doom 3 and its expansion Resurrection of Evil. I love Doom. Hate the movie. But love the games. I always find myself falling in love with the darkness of it. Yes. I'm one of those people who jumps every time an enemy just pops out from behind a corner. Or teleports in front of me. I always seem to play it at night when I'm tired though, so I suppose its not that surprising that I get a little jumpy. Hehe.
I have plenty of other games as well. Its just that those are on my current rotation until I get bored of them. Which could be a while.
Mizzalings
So, I was playing DDO yesterday. Had an alright day. Started out on my Monk Vampyrica then switched over to my Rogue Jasmene. I had a lot of fun with her until I reached Butchers Path. My fun ceased due to my stupid hireling being, well, stupid. I went in, everything was going fine. There was what I originally thought was a small annoyance turned out to be something that got me killed. Twice. Every time Id stop, he'd stop. When Id start moving again, he wouldn't budge unless I hit the button that makes him return to me. See, when I enter combat, the only thing I think to do is hold the attack button down and smack the enemy to death. Not, 'I gotta call my hireling!'. It was when I got the red named Ogre that my hireling truly failed me. See, Ogres hit hard. real hard. When you're a level two Rogue, its a lot worse. My hireling was standing maybe 6(ish) feet from me. Just standing there. I took three hits and was down. THEN my hire comes over and finishes the Ogre. Didn't matter. I died.
My sister said something recently that rang true to me, 'Nothing brings out my foul mouth quite like a video game.'. It is so true.
The Mizzatough Challenge
After my Hireling issues, I started thinking about just how much I hate them. The result: I really, really hate them. Now, I'm no programmer, but I'm going to go out on a limb and assume that making a hired companion AI is not an easy task. My reason for thinking this? Simple! In all the games Ive played where you can have a follower, not once has its AI impressed me. they all always find some way to completely mess things up. Or die. A lot. Exceptions to this are, of course, follower based games where you can control them anytime you want(Final Fantasy or KotOR for example).
After my problem on DDO, I came up with a challenge. One name for it is "The Mizzatough Challenge". I like that name because it uses part of my online name. I'm special like that. But really I think of it more like "The True Heroic Challenge". Essentially, the challenge involves trying to make it as far as possible in DDO without using hirelings or other players. A completely solo play through the world of DDO. The idea of this challenge didn't just come from my loathing of Hirelings. It also stemmed from the idea that a true hero would be capable of making it through these places by themselves, no help. There's that and the fact I love to think up really difficult challenges for myself.
We Welcome You To Mizzaearth!
Yesterday, I learned from a helpful Twitter user that One of the LotRO sales going on this week is 25% off Quest Packs. This made me giddy. I was hoping Id be able to get the Warden class, but more quests is more quests, so I'm not gonna complain. Managed to get four packs: North Downs, Trollshaws, Misty Mountains and Evendim. I would have been able to get a fifth pack if Turbine had given me the 250 TP they promised, but, meh. Starting Monday I'm going to hit LotRO and try getting the points as fast as a Mizzaroo possibly can. If I cant get them, then there's always next sale.
Normally, I wouldn't complain about the 250 TP not being there. Or about anything Turbine does, really. I always try to stay upbeat about things. What makes this so different though is that they said all Premium/VIP players who had played the game within 30 days of the really long downtime would be rewarded the TP. That's fine and great! I was all excited, they go and say they're starting to credit accounts the TP and I get even more excited. Then came the tweet: We're happy to announce that the 250 Turbine Point grant for VIP and Premium players has been completed. And that's when I logged into LotRO and realized that they somehow missed me. As it turns out, I'm not the only one they missed. And that's where I get angry. When a company says its finished doing something when obviously they didn't finish, it makes me wanna smack someone. There's not even an admittance on their part for missing people. Just a 'file a ticket with account support if you feel you were missed.'. So, Ive filed 6 or 8 tickets and will just sit and be as patient as I can until I get my points. Problem is, my brothers didn't really raise me to be a very patient person. But oh wells.
Mizzastyle
Just like in real life, in video games we all have our strengths and our weaknesses. Things we can do, things we cant. While playing DDO the last couple weeks, Ive come to a point, I think, where Ive figured out just what I can and cant do in the game.
What I can do, what I'm good at, is playing melees and ranged support characters. They're a lot easier to get a handle on and a lot of fun to play. I tend to rush straight at the uglies and start beating the crap out of them whenever I see them. I drink heal pots when necessary but sometimes I forget. I can play a Rogue or Artificer and disable traps, find secret doors, unlock locked things, gain sneak attack bonuses or attack from afar with my heavy repeater. All these things Ive found I can do with ease.
What I cant do is play caster support. At all. Ive given wizard and Sorcerer my best shot, really I have. I just cant seem to get the grip on the classes that some(like Shin) seem capable of. I cant play the party healer because I tend to forget that the party exists and only pay attention to my own health. These classes, for me, are just too difficult for me to get a grasp of. To the people who excel at them, congratulations! I dunno how you do it, but you do. For that, all of you deserve a big pat on the back.
That being said, there's still a lot of classes in DDO that I can play. Fighter, Barbarian, Paladin, solo Cleric, Monk(gotta love Monks), Artificer, Ranger, Rogue and melee Druid. The few others not listed are just too much for my little brain.
Mizzarude
One thing Ive said before, early on in my blogging, is that, while I play DDO, I am not a D&D player. I don't do the PnP tabletop stuff. All I have to do is look at it to know its not my thing. However, for the people who do enjoy it, that's cool, that's great. What I don't like though is when I tell someone I don't play those things they snap off that I have no right to plat DDO if I don't, among other things. What makes it worse is when enough other people chime in too saying the same things, it makes me feel like actually quitting(something I will never do, don't worry). I have to honestly say, if it wasn't for some of the great people Ive met on DDO, what experiences Ive had with real world D&D players in game, Id be of the assumption that the whole lot of them were complete assholes. I dunno, maybe a lot just wake up on the jerk side of the bed in the morning. But, like I said, Ive met a few good ones. So I hold hope that there are other non jerk ones out there. Somewhere. Maybe...
Put simply, I have every right to play DDO, regardless of my background in what its based off of. I will continue to play DDO with questionable skill. And most importantly, I will continue to be the most uber epic elite player. In my head. So, THERE! :)P
And So Our Journey Has Reached Its End
As usual, its been fun blogging random stuff with no real direction. I hope you all enjoyed it too. For now, this is Empress Mizzaroo saying farewell! Stay healthy my subjects! BYE!
Mizza Recon
Well, recently, I was just SO bored. I was sitting on my bum wondering just what I should do. So I started scanning my console games and started looking for one to play. Decided to pass up playing the ones I play lots and lots and look for one I haven't played in an age. It turns out I haven't played many of my shooters for a while. The one I chose to play was Ghost Recon(Ghost Recon, Island Thunder, Ghost Recon 2, Summit Strike and Advanced Warfighter). Immediately the first thing that came to me was, 'Why haven't I been playing this MORE?'. Its a really fun game and Ive found it hard to put down again.
The other game was Sniper Elite. There's a game I'm glad I bought. Its probably my favorite WWII shooter. Even better than Call of Duty and Medal of Honor. At least for me. Its a pretty good blend of arcade(ish) type play and realism. The arcadeishness comes from being rewarded with "points" for achieving certain types of kills. Then at the end of each level you see your total points earned which includes any minus points earned. So far the best Ive ever earned was a one shot five kill tank kill. It was a total accident but was awesome. The realism comes with making your shots. You have to account for heart rate, breathing, position(standing, kneeling or prone), gravity and wind. you can turn all those off, sure. But you wont net any points at the end of the level! Nope. So, for me, its an amazingly fun game.
Next was Doom 3 and its expansion Resurrection of Evil. I love Doom. Hate the movie. But love the games. I always find myself falling in love with the darkness of it. Yes. I'm one of those people who jumps every time an enemy just pops out from behind a corner. Or teleports in front of me. I always seem to play it at night when I'm tired though, so I suppose its not that surprising that I get a little jumpy. Hehe.
I have plenty of other games as well. Its just that those are on my current rotation until I get bored of them. Which could be a while.
Mizzalings
So, I was playing DDO yesterday. Had an alright day. Started out on my Monk Vampyrica then switched over to my Rogue Jasmene. I had a lot of fun with her until I reached Butchers Path. My fun ceased due to my stupid hireling being, well, stupid. I went in, everything was going fine. There was what I originally thought was a small annoyance turned out to be something that got me killed. Twice. Every time Id stop, he'd stop. When Id start moving again, he wouldn't budge unless I hit the button that makes him return to me. See, when I enter combat, the only thing I think to do is hold the attack button down and smack the enemy to death. Not, 'I gotta call my hireling!'. It was when I got the red named Ogre that my hireling truly failed me. See, Ogres hit hard. real hard. When you're a level two Rogue, its a lot worse. My hireling was standing maybe 6(ish) feet from me. Just standing there. I took three hits and was down. THEN my hire comes over and finishes the Ogre. Didn't matter. I died.
My sister said something recently that rang true to me, 'Nothing brings out my foul mouth quite like a video game.'. It is so true.
The Mizzatough Challenge
After my Hireling issues, I started thinking about just how much I hate them. The result: I really, really hate them. Now, I'm no programmer, but I'm going to go out on a limb and assume that making a hired companion AI is not an easy task. My reason for thinking this? Simple! In all the games Ive played where you can have a follower, not once has its AI impressed me. they all always find some way to completely mess things up. Or die. A lot. Exceptions to this are, of course, follower based games where you can control them anytime you want(Final Fantasy or KotOR for example).
After my problem on DDO, I came up with a challenge. One name for it is "The Mizzatough Challenge". I like that name because it uses part of my online name. I'm special like that. But really I think of it more like "The True Heroic Challenge". Essentially, the challenge involves trying to make it as far as possible in DDO without using hirelings or other players. A completely solo play through the world of DDO. The idea of this challenge didn't just come from my loathing of Hirelings. It also stemmed from the idea that a true hero would be capable of making it through these places by themselves, no help. There's that and the fact I love to think up really difficult challenges for myself.
We Welcome You To Mizzaearth!
Yesterday, I learned from a helpful Twitter user that One of the LotRO sales going on this week is 25% off Quest Packs. This made me giddy. I was hoping Id be able to get the Warden class, but more quests is more quests, so I'm not gonna complain. Managed to get four packs: North Downs, Trollshaws, Misty Mountains and Evendim. I would have been able to get a fifth pack if Turbine had given me the 250 TP they promised, but, meh. Starting Monday I'm going to hit LotRO and try getting the points as fast as a Mizzaroo possibly can. If I cant get them, then there's always next sale.
Normally, I wouldn't complain about the 250 TP not being there. Or about anything Turbine does, really. I always try to stay upbeat about things. What makes this so different though is that they said all Premium/VIP players who had played the game within 30 days of the really long downtime would be rewarded the TP. That's fine and great! I was all excited, they go and say they're starting to credit accounts the TP and I get even more excited. Then came the tweet: We're happy to announce that the 250 Turbine Point grant for VIP and Premium players has been completed. And that's when I logged into LotRO and realized that they somehow missed me. As it turns out, I'm not the only one they missed. And that's where I get angry. When a company says its finished doing something when obviously they didn't finish, it makes me wanna smack someone. There's not even an admittance on their part for missing people. Just a 'file a ticket with account support if you feel you were missed.'. So, Ive filed 6 or 8 tickets and will just sit and be as patient as I can until I get my points. Problem is, my brothers didn't really raise me to be a very patient person. But oh wells.
Mizzastyle
Just like in real life, in video games we all have our strengths and our weaknesses. Things we can do, things we cant. While playing DDO the last couple weeks, Ive come to a point, I think, where Ive figured out just what I can and cant do in the game.
What I can do, what I'm good at, is playing melees and ranged support characters. They're a lot easier to get a handle on and a lot of fun to play. I tend to rush straight at the uglies and start beating the crap out of them whenever I see them. I drink heal pots when necessary but sometimes I forget. I can play a Rogue or Artificer and disable traps, find secret doors, unlock locked things, gain sneak attack bonuses or attack from afar with my heavy repeater. All these things Ive found I can do with ease.
What I cant do is play caster support. At all. Ive given wizard and Sorcerer my best shot, really I have. I just cant seem to get the grip on the classes that some(like Shin) seem capable of. I cant play the party healer because I tend to forget that the party exists and only pay attention to my own health. These classes, for me, are just too difficult for me to get a grasp of. To the people who excel at them, congratulations! I dunno how you do it, but you do. For that, all of you deserve a big pat on the back.
That being said, there's still a lot of classes in DDO that I can play. Fighter, Barbarian, Paladin, solo Cleric, Monk(gotta love Monks), Artificer, Ranger, Rogue and melee Druid. The few others not listed are just too much for my little brain.
Mizzarude
One thing Ive said before, early on in my blogging, is that, while I play DDO, I am not a D&D player. I don't do the PnP tabletop stuff. All I have to do is look at it to know its not my thing. However, for the people who do enjoy it, that's cool, that's great. What I don't like though is when I tell someone I don't play those things they snap off that I have no right to plat DDO if I don't, among other things. What makes it worse is when enough other people chime in too saying the same things, it makes me feel like actually quitting(something I will never do, don't worry). I have to honestly say, if it wasn't for some of the great people Ive met on DDO, what experiences Ive had with real world D&D players in game, Id be of the assumption that the whole lot of them were complete assholes. I dunno, maybe a lot just wake up on the jerk side of the bed in the morning. But, like I said, Ive met a few good ones. So I hold hope that there are other non jerk ones out there. Somewhere. Maybe...
Put simply, I have every right to play DDO, regardless of my background in what its based off of. I will continue to play DDO with questionable skill. And most importantly, I will continue to be the most uber epic elite player. In my head. So, THERE! :)P
And So Our Journey Has Reached Its End
As usual, its been fun blogging random stuff with no real direction. I hope you all enjoyed it too. For now, this is Empress Mizzaroo saying farewell! Stay healthy my subjects! BYE!
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